During the Electronic Arts earnings call, management shared an update on the company’s stance on supporting the Nintendo Switch. So far, EA has only released 5 games on Switch, including FIFA 18, FIFA 19, FIFA 20, Unravel Two, and Fe. But looking ahead, can fans expect more releases on Switch.
EA CFO Blake Jorgensen said EA has been “very pleased” with “how well Nintendo has done with the Switch.” Nintendo just recently announced that the Switch has passed 52.48 million units sold, which is a very strong start for the system that launched in 2017.
The executive said EA is “always” discussing ideas with Nintendo for future game support. “As the platform grows, our interest in developing for it grows,” Jorgsensen said.
Jorgensen went on to say that EA has been cautious thus far with supp...
When the Nintendo Wii released back in 2006, the console became an overnight success. While longtime fans flocked to the system for The Legend of Zelda: Twilight Princess, casual crowds were all about the console’s pack-in game, Wii Sports. Coupled with system’s controller, better known as the Wii Remote, Wii Sports gained the console a lot of attention. However, not all of that attention was a good thing. iLife Technologies, Inc. filed a lawsuit against Nintendo in 2013, alleging that Nintendo had infringed on their patent. In 2017, a jury ordered Nintendo to pay $10.1 million in damages, but a new federal court ruling has nullified that award.
According to the federal court ruling, iLife’s claim was far too broad...
Mario & Luigi could be making a return.
As spotted by LetsGoDigital, Nintendo of America has filed a new trademark application for Mario & Luigi in South America.
According to the application’s description, the Mario & Luigi trademark will be related to “computer game cartridges; game memory cards; computer game software; video game memory cards; interactive entertainment software to play video games; covers for mobile phones”.
Of course, it’s possible Nintendo is just trying to keep a tight grip on its own IP. But the timing of things is of interest. Mario & Luigi’s original developer AlphaDream filed for bankruptcy late last year following poor sales of its 3DS release Mario & Luigi: Bowser’s Inside Story + Bowser Jr.’s Journey.
The RPG series had been developed by Alp...
The Legend of Zelda: Ocarina of Time is being decompiled, opening the door to multiplayer mods, PC ports, and uncovering hidden secrets.
It seems almost inconceivable that over two-decades since launch there is a subsection of gamers still uncovering the mysteries of The Legend of Zelda: Ocarina of Time. Yet, the modding and coding community are taking on a fairly massive project to do just that: decompile the code from the original N64 ROM of Ocarina of Time. The hope is this will not only unravel some unanswered questions about the game, but also open up the possibility of mods and ports to the Nintendo 64 classic.
So let’s back up a second — what’s decompiling, and aren’t there already mods and PC ports of The Legend of Zelda: Ocarina of Time...
Hideki Kamiya of PlatinumGames is one of the most decorated and talented directors in the gaming industry. Bayonetta, Devil May Cry, Resident Evil, Okami, Kamiya has had his hands in the creation and origins of many great series. That said, he’s almost equally known for his hot takes, which is exactly what he had on Twitter recently. Taking to the social media platform, the legendary director expressed his vexation with the Nintendo Switch’s UI and home menu, which is not only bare-bones, but designed relatively poorly.
“The Nintendo Switch’s Home Menu is a piece of crap, all of the sh***y gigantic game icons are lined up in a row, but the rest of the games are tossed into a trash can called ‘All Games’… I wonder have they (the people that made the menu) ever played the Nintendo Switch,&...